Tag Archives: Sonar

Sonar for the blind- JSonar- Inspector- template plus bonus rantt

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Tutorial – A quick look at Sonar, JSonar, and the inspector

Today I rant like I often do. About nothing but everything, about what’s up and a little bit about what’s coming.

The second part is the latest Jenny K Brennan AudioBoo, where I show how to set up the inspector in Sonar and just showing the basics on how to use the track equalizer and how to find plugin parameters.

Not sure if I will continue the Studio chaotic podcast or transfer totally to Audioboo… The more I think about it, the more I’m leaning towards the former. Having one feed already set up and functioning is really nothing to frown about. But for the time being, I’ll probably do some parallel podcasting. I also need to promote myself as much as I can. I need to learn to be confident. Fake it until you make it, isn’t that what they say? lol

And please leave a comment. Do you have tips and trick for audio production for the blind? Leave them here.

Jenny K Brennan, June 3rd 2013

Session drummer 3 scripts and more

Session Drummer 3

Scripts, instructions, and tips and tricks, in a nice bundle for Sonar 8.5 users:

Files are included for:
AUTOHOTKEY
Windoweyes
Jaws

Download the Session Drummer 3 scripts here.

Scripts brought to you by

Chris Bell

For all your audio production needs and technology training, visit us at
Affordable studio Services
Member of the midimag list.

Session Drummer 3 is a professional drum sampler and pattern player. It features Cakewalk’s patented Expression Engine technology, an anti-aliased, real-time sound production
system for multisample audio playback. Session Drummer 3 accurately replicates the sound of its real-world counterpart and features a highly-detailed user
interface as well as simple but powerful controls. You can load single samples (Wave or AIFF files), or multisamples (SFZ files) which already contain
key mapping and velocity switching assignments. You can load samples in any bit depth and sample rate, in mono or stereo, in looped or unlooped format.
Wave and AIFF files can be loaded directly, or as a sample inside an SFZ definition file.
Samples can be of any bit depth (8 to 32-bit), any sample rate, and either mono or stereo. Each
sample in a multisample can be a standard PCM Windows Wave file (.wav), an Apple audio format (.aiff) or a compressed file in the standard, high-quality,
open and royalty-free ogg-vorbis format (.ogg).
Alternatively, it is possible to open multisample definition files (.sfz) or individual samples by
dragging them to an instrument pad.